NotebookLM + Canva: Turn Lesson Sources into a Classroom Game
GeneralNotebookLM + Canva
Fill the variables, then copy the prompt ready for your AI tool.
Prompt preview
This is a two-step workflow: first in NotebookLM, then in Canva.
Step 1 inside NotebookLM:
Rely only on the uploaded sources in this notebook. I want to turn the lesson [Topic] in [Subject], Grade [Grade], into an interactive classroom game that can be designed in Canva.
Extract from the source:
1. The 10 most important ideas in the lesson.
2. 15 short game-ready questions.
3. 10 matching cards: term/definition, question/answer, cause/effect, or scenario/appropriate action.
4. 5 challenge cards for advanced students.
5. 5 support cards for students who need help.
6. Game instructions for the teacher and students.
7. Scoring system and suggested timing.
8. Answer key.
Step 2 inside Canva:
Copy the NotebookLM output and write:
Turn the following content into a clear printable classroom game. Make it A4, with question cards, matching cards, challenge cards, support cards, a score table, and a teacher answer page. Use calm colors and simple icons, and avoid too much text on one card.
Content:
[NotebookLM Output]